Thursday, January 1, 2009

Cyborg Ninja - Yoshimitsu/Gray Fox Awesomeness

(CYBER)SHINOBI (partially ripped-off from Pacific Rim and mostly from Stormfront)
You a member of one of the new ninja assassin clans. You will use or do anything to complete your mission, ESPECIALLY cyber in the Universal Century EX timeline

Combat Sense (Nindo): Adds to Martial Arts, Hide/Evade and Stealth when you are trying to assassinate someone. If a cyborg of any degree, use of the pseudo-ESPer Nindo skill requires a TOP SECRET miniature ESPer Lense be implanted in the forehead. Meat-bag Shinobi require no lenses.

Training requires 10 years and consists of an intense course that covers ALL ASPECTS of covert operations and assassination.

First 5 years: Physical
10 IP in Combat Sneak/Combat Sense(Nindo) or Awareness, or convert Combat Sense to Combat Sneak.
20 IP each in Wilderness Survival, Demolitions, Swimming, Endurance, Hand-To-Hand(Brawling, Dodge/Escape, Martial Art).
20 IP in Firearms or Melee(your choice of allocation) and Stealth.

Next 2 years: Espionage
+20 IP in Awareness/Notice, +10 IP in Combat Sneak/Combat Sense(Nindo).
Allocate 80 IP, maximum 20 IP for any one skill, between:
Hide/Evade
Disguise
Shadow/Track
Pick Lock
Interrogation
Interview
Electronic Security
Persuasion/Fast Talk
Resist Drugs/Torture

Next 2 years: Mini-Missions
+40 IP to allocate as desired. Between
Awareness
Martial Arts: Ninjutsu
Stealth
Hide/Evade
Disguise
Shadow/Track
Electronic Security
Athletics
Pick Locks
Endurance
Melee

Last year: Practice Operation
+30 IP to allocate as desired among
Archery
Disguise
Electronic Security
Perform
Rifle
Shadow/Track
Submachine Gun
Weaponsmith

You're the ultimate trained killer. This demands a level of specialization that stands out even among elite covert mission specialists.