Wednesday, January 7, 2009

OLYMPUS-POSEIDON

EcoCity wizards and masters of mecha. In a world gone mad, you provide a respite—safe, comfortable, predictable environments where civilization can still live on and the hopes of the future to be reborn. Others call your cities "Parks," but you consider them to be self-contained lifeboats, sustaining humanity until true civilization can soon be restored to the planet.
Maintained by social planning, careful environmental design and above all, sophisticated mechanical devices that permeate every facet of life, each arcology is a masterpiece of technological wizardry. Born and raised in a world part park part factory, and part super-modern city you are comfortable with technology in all its forms, but especially with the robots and automatons you call mecha. Your implanted "linktap" allows you to reach out to even the smallest denizens of your arcology—mecha the size of flies can act as your eyes and ears, while titanic heavy lifters and combat mecha allow you to pick up a car in one hand and destroy a city block with the other. If you're a citizen, these amalgamations of steel and lamilar metals are your familiars; personal golems only you can command. And when combined with your academy trained combat skills , you’re a practically unbeatable force to be reckoned with. A force to change the world for the betterment of mankind.
Other survivors of the One Year War live in the future. But YOU create the future. You're an OLYMPIAN.


Background



Turf
OLYMPUS enclaves (or arcologies) are usually concieved as a megacity, arranged in partially underground areas or in sections that are set in carefully maintained parkland. The arcologies are sometimes walled or domed, and entry can only be made via the Main Gates or through heavily secured access points (where service mecha are dispatched) and secure airspace.
The enclaves are a mix of nature preserve/park and suburban apartment complex. Main areas are arranged around purpose, such as Business, or Government, surrounded by mass transit and mixed use structures that reflect that theme. Due to space considerations, most living spaces are arranged in small, neat apartments that fit right into that area; you could walk out your front door and be right in the middle of a convenient mixture of retail, corporate and dining options.

Cultural Memes
• Man should live in spaces separate from Nature.
• We are the last vestiges of real civilization, analyzing the past and nurturing the future.

Cultural Traits
OLYMPIANS consider themselves to be rational, civilized people. They are at heart, technologists and futurists. Like the heroes of a good hard-science fiction novel, they are reasonable, but can be hardnose bastards when pushed. OLYMPUS-POSEIDON residents don't like the vast expanses of wasteland left behind by war, and feel exposed and unsafe without a mechanized escort. Used to having robots around to do whatever they need, they also tend to a sense of entitlement.

Alliances & Antipathies
• Evoluder (Cee-Metal): There is something really wrong about trading in your body to become a robot. Robots should be servants, not equals.
• Solos: The ruins of cities are a violent, dangerous places that breed violent people. It's no way to survive. We need to educate them and reform their culture before it's too late.
• Rolling State: Modern day Attilla the Huns—one step from savagery and living in skins.
• Zoanoids (Reef): They are like us; preserving civilization in isolation. But they are arrogant and full of themselves.
• Rip: The Drift Cities are more like us than they realize. We both have many links to Japan, and we both are peaceful in a violent world.

Lifestyle
Where you live: You live in small apartment blocks, designed so that the exterior looks like the section of the arcology you are in. Inside, the furniture is simple, geometric and generic—the same as furniture in any arcology— enlivened by a few personal touches you’ve brought in.

What you wear: Adaptive cloth clothing. Integrates shape changing and color changing into the textures. Can support some types of digital fabric for computer use. You favor fashionable multiethnic garments, and earthtones or pastel colors.

What you eat: Most meals are delivered, TV dinner style, from a central canteen. You probably don't know how to cook. Meals are often modified "healthy" versions of fast food; soy burgers, tofu fries and protein shakes.

How you hang: You go to Idol concerts to watch your fave stars. You do the runs, walks or bike-rides in the Parks. You mecha rumble (fight or test mecha).

Typical OLYMPUS-POSEIDON Gear
Holodesigner: This is a 3D design kit. The base is a flat 1m/yds x1m/yds panel of foldable plastic that projects a hologram cube. A pair of magnetic gloves allows the user to shape images in the cube like a giant 3D etch-a-sketch. A good example of this device can be seen in the "Iron Man" movie from 2008.

Mecha Repair Tool: Similar to the hyperspanner used by Rollers, this is a largish power tool incorporating an adjustable wrench, a power driver with changeable bits and sockets, and a minitool with microwrenches.

Typical OLYMPUS-POSEIDON Weapons
Hazer: Large handgun attached to a belt pack refrigerator. Fires frozen globe of sleep drug that
explodes into gas on impact.
EX...+2...J...U...STUN...10...1...VR...50M

Howlers: Howlers resonate the human skeleton at a mega low frequency, producing excruciating pain and teeth rattling vibrations that make it impossible to articulate joints; they can be set from tight beam (one person, highly effective) to wide (a twenty foot area with moderate effectiveness).
EX...+3...J...U...STUN...50...1...VR...50M

Scrambler: Short range taser-like weapon that breaks down neural connections. Can be set to stun or kill with repeated shots. A standard Park Security weapon that serves in both non-lethal (stun) and lethal (4D6) capacities.
EX...+4...J...U...STUN/4d6...50...1...ST...30M

Splintergun: Splinterguns use a spinning flywheel to tear off needles of supercarbon at high velocities. Not much damage per needle, but a lot of needles add up!
EX...+4...J...U...2d6...50...10...UR...50M

Typical OLYMPUS Transport
Hermes Vehicles, from cars to Armored Troop Transports

Cybertech: Mechapresence
This allows the Olympian to mentally give commands to any mecha he has the frequency to, or to take direct command of the mecha himself, using a tap to the brain coupled to a low wattage transmitter. Mechapresence is the ability to operate these multiple robots as extensions of your own body. Known as "links", mechapresence operators can be identified by clusters of cylindrical antennae and information routers at the base of their skulls. These "taps" convert nervous impulses directly into instructions for remote mecha, without requiring any physical activity. Advantage: take control of robots as tiny as a fly, or as big as a 3 story building.